Designers
Start with Paper or Figma. Point the Skills at your designs and ask them to audit, modify, or create interfaces. Use a collection of frames when you want Compass to understand the journey between screens, and use Focal when you’re evaluating a single screen.
Give the LLM as much context as you can. Detailed design specs, product requirements, and access to the codebase show what the interface is trying to do, not just what it looks like. Have Product Judgement create variants of your frames, then converge on the strongest solution using your own judgment.